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Character Stats
Character stats can be found on a character's profile. All characters have the same categories of stats, though the actual values of these stats may vary between species or individuals.
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Main Stats
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Every character on AMZ has four main stats: Strength, Endurance, Agility, and Magic. While these stats currently have no purpose, it is speculated that stats will play a major role in the Arena.
Each character starts with certain 'base' stats. As the character gains levels, these base stats are built upon according to set stat increase values. All characters of the same species and level have the same stats; the only exceptions to this are Custom Characters, which have base stats and increases chosen by their creator.
Base Stats
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Base stats are the stats a character would theoretically have at level 0. For example, a level 0 Lumineel would have 7 Strength, 4 Endurance, 6 Agility, and 3 Magic. In practice, the lowest level a character can be is level 1, so a character's actual stats will always be equal to or greater than its base stats.
Currently, base stats are only known for 15 characters. Base stats seem to range from 2 to 8, with the sum of a character's base stats always being 20.
Stat Increase Values
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A stat increase value is the amount a stat will increase by when the character gains a level. For example, a Dragonlet will gain .4 Strength, .6 Endurance, .7 Agility, and .8 Magic each time it gains a level.
Although a character can have an actual stat value that is not a whole number, displayed stats are always rounded to the nearest whole number. The only exception to this is that stats ending in .5 are rounded down rather than up. So, a level 3 Mierra will have actual stats of 6.5 Strength, 6.2 Endurance, 7.1 Agility, and 7.7 Magic, but displayed stats of 6 Strength, 6 Endurance, 7 Agility, and 8 Magic.
Currently, stat increase values are only known for 15 characters. Stat increase values seem to range from .3 to .9, with the sum of a character's stat increase values always being 2.5.
Calculating Main Stats
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To calculate what a character's stats will be at a given level, use the following formula:
(species base stat) + (species stat increase value)*(level)
Repeat this for all four stats.
For example, to calculate the Agility of a level 27 Equalion, you would have:
(Equalion base Agility: 8) + (Equalion Agility increase value: .9)*(level: 27) = 32.3
Other Stats
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Every character on AMZ has seven non-main stats: Level, HP, MP, NRG, Attack, Dodge, and Intelligence. Unlike main stats, these stats do not appear to consistently increase with level. While these stats currently have no purpose, it is speculated that all but Level will play a major role in the Arena. In the future, these stats may also affect other activities, such as Cooking.